← All workVFX · Film, TV, web series, commercial
VFX: every shot is a design problem.
- Brief and plateWhat the shot needs
- Track and rotoLock and isolate
- Light and renderMatch the plate
- CompositeMany layers, one image
- Grade and deliverGuide the eye
- Years
- 2017 to now
- Roles
- Lighting, rendering, animation, compositing
- Also
- Animation project coordination
1The job
Every shot starts with a brief and a plate. The job is to add or change something so convincingly that nobody notices it was ever changed. That takes the same skills as interface design: hierarchy, consistency, and knowing where the eye goes first.
I did this work from 2017 to 2021 at Creative Doctor Production House in Mumbai, and as a freelancer since 2021, across film, TV, web series and commercials.
2Process
ModelMaya, 3ds Max
TextureSubstance Painter
Light and renderMaya, Houdini, Blender
CompositeNuke, After Effects
EditPremiere Pro
- 2.1Read the plate before touching itLight direction, lens, grain and colour are the rules every new layer has to follow.
- 2.2Work in separate passesRendering lighting, shadows and reflections apart means one note from the director doesn't mean starting over.
- 2.3Review in context, at speedA shot is judged in motion, in the cut, not as a still. Small flaws only show up there.
- 2.4Coordinate the hand-offsAs an animation project coordinator I kept work moving between departments, where one late change ripples down the line.
3Shot breakdowns
Each breakdown walks through one shot stage by stage. Pick a stage to see what it decides.
Plate · frame placeholder
- What this stage decides
- In this shot
Shot 01 Shot titleShow · format · your role
Plate · frame placeholder
- What this stage decides
- In this shot
Shot 02 Shot titleShow · format · your role
4What carries into UX
- 4.1Hierarchy is lightIn a shot, light tells you where to look. On a screen, size, contrast and position do the same job.
- 4.2Consistency sells itOne mismatched shadow breaks a shot. One off-pattern button breaks trust in an interface.
- 4.3Build so you can change itPasses in VFX, components and tokens in Figma. Both let you take a note without starting over.